Game studios burn budgets waiting months for outsourced 3D assets. Art directors sketch concepts that sit in limbo. External teams interpret requirements wrong every time. Kaedim converts your 2D images and sketches into production-ready 3D models using AI — cutting that turnaround by 10x.
Upload a concept sketch. Get back a 3D asset that matches your art style and technical specs. No back-and-forth emails explaining polygon counts. No texture requirement confusion. Kaedim's system learns your team's specific workflows and quality standards.
Picture this: your lead character artist finishes environment sketches on Monday and has workable 3D models by Wednesday instead of waiting six weeks for an external studio to deliver something that doesn't quite fit the game's aesthetic.
Kaedim targets companies running serious 3D pipelines. AAA studios make up their 250+ client base. Fortune 100 companies too. You'll get white-glove support from setup through scaling. Custom integrations plug into whatever tools you're already using.
This isn't for indie developers sketching characters in their spare time.
Kaedim built an ISO27001 certified service for teams that need dozens or hundreds of assets produced consistently. Five-year track record suggests they've figured out enterprise 3D production. You won't find simple pricing on their website though. Everything's custom quoted based on volume and requirements.