Mixamo is Adobe's online service for animating 3D characters. Upload a custom character and it builds a full human skeleton that fits your model automatically, with rigging options tuned for mobile performance. A library of thousands of full-body animations captured from professional motion actors can then be applied to that character, previewed in the browser and adjusted. Ready-made characters, already textured and rigged, are included, and signing up is free.
Indie game developers, solo animators, filmmakers, motion graphics artists and illustrators are the natural audience, especially those without a dedicated rigging or motion capture budget. Students learning 3D pipelines also use it to get working animated characters quickly. Familiarity with a 3D modeling program helps for preparing your own character, but picking a stock character and an animation needs little training.
A game team might rig a custom hero and pull walking, running and combat animations for a prototype. A filmmaker can drop an animated character into a previs scene, and an illustrator can pose a figure for reference. Exports come in several formats, so one animation or a hundred can move into game engines, motion graphics tools or film pipelines while export optimizations keep files light. Mixamo sits alongside other Adobe 3D and AR tools such as Aero, Dimension and Substance. Animated characters can also serve as placeholders during early production, before final animation arrives. Because the library is large and browsable, even a small team can quickly find a motion that fits a scene, then swap it for another without redoing the rig.