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Move AI

Phone becomes mocap studio

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Motion capture quality here rivals traditional suit-based systems. Move AI delivers high-fidelity 3D tracking that's been validated against established mocap setups. You're not sacrificing precision for convenience. The output holds up whether you're working on AAA game development or research applications.

Three tiers handle different production needs. Move Pro works with multi-camera GoPro setups in any environment. Move One simplifies everything down to single-camera capture from iPhone footage or existing video files. Move Live targets studios that need real-time multi-camera capture with professional-grade precision.

A VFX supervisor working on character animation can shoot reference footage with a basic iPhone setup and get usable motion data without booking expensive mocap studio time. The Dex system adds hand and finger tracking that most competitors skip entirely.

Thousands of studios already use Move AI across gaming, film, and research. The Editor beta lets you clean up motion input data when the initial capture isn't perfect. Gen 2 models promise even better spatial understanding — though the current system already handles complex movements well.

Move AI's broader mission involves digitizing motion from living systems beyond just human movement. Integration stays simple. GoPro cameras and iPhones work right away rather than forcing you into proprietary hardware ecosystems. Universities and research groups get the same tools that major game studios rely on, which levels the playing field considerably.

Frequently asked

7 questions
Can I use Move AI with just my iPhone or do I need professional cameras?
Move One works great with iPhone footage - or any video files you've got lying around. Want higher precision? Move Pro supports multi-camera GoPro setups. No expensive mocap suits or studio equipment needed to get going.
How does Move AI's hand tracking compare to other motion capture systems?
The Dex system captures individual finger movements. Most competitors? They completely ignore hands. This makes it super useful for detailed character work where hand gestures actually matter - while traditional mocap systems just focus on body movement and skip hands entirely.
What happens if my initial motion capture data isn't clean enough?
The Editor beta lets you fix problematic areas in your captured data. You're not stuck with whatever the initial processing spits out. Really helpful when you're dealing with tricky lighting or complex movements.
Can Move AI handle real-time motion capture for live productions?
Move Live's built specifically for real-time multi-camera capture with professional precision. It's designed for studios that need immediate feedback during shooting. The other tiers? They process footage after capture rather than streaming live data.
How accurate is Move AI compared to traditional suit-based motion capture?
The system's been validated against established mocap setups - delivers comparable results. Studios working on AAA games and research applications are already using it as their primary mocap solution. You get professional-grade tracking without the suit setup hassles.
Do universities get different pricing or access to Move AI tools?
Universities and research groups get access to the same professional tools that major game studios use. Creates a level playing field where academic projects can achieve the same motion capture quality as commercial productions. The pricing structure accommodates different institutional needs.
What types of movements can Move AI actually track beyond basic walking and running?
The system handles complex movements - acrobatics, dance, intricate character performances. Gen 2 models have improved spatial understanding for even more challenging scenarios. The technology extends beyond human movement to capture motion from other living systems too.

Traffic

Estimated monthly website visits · last 4 months

150.3K visits/mo
Monthly visits
150.3K
↓ 29.2% MoM
Global rank
#239,227
US #303,291
Category rank
#77
Video Creation
212.4K 196.9K 181.4K 165.8K 150.3K Nov 2025: 173.2K visits Nov 2025 Dec 2025: 163.7K visits Dec 2025 Jan 2026: 212.4K visits Jan 2026 Feb 2026: 150.3K visits Feb 2026

Data from SimilarWeb · Updated monthly.

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